This hurts me to do this, but 2/5 for now. I was quite upset with how this ended up turning out. The last problem I have to address is that Lavender Lamination should have a RED DOT instead of a yellow. I lost count on how many times I've died because of it. Another major flaw, as many reviewers of this have pointed out, is the SLOWDOWN. Not to be harsh here, but what were you thinking when you designed the Star World Megamix?!? My suggestion is just flat out redoing that level in its entirety. Now you may be asking, what specific levels made you think that? Well, to simply put it, about 90% of the levels in the star and special world seemed rushed to hell. A good chunk of the late game levels seemed poorly tested and/or designed. Your execution was spot until, well, world 5 and on. Also, not being the biggest fan of humor in my SMW hacks, I actually appreciated the humorous messages in the message boxes. The concept by itself is very creative and has a lot of potential. Okay, so there is a lot of stuff I love and hate to death in this hack.
#SUPER MARIO WORLD SPRITES WORLD ZIP FILE#
a TON of polish and smoothing out the difficulty curve, full changelog in the zip file if you have a few spare days to read through it fixed misc cutoff issues, made bricks and gravitron easier, made a postgame level less precise and made the p switch blocks in crystal caves more obvious all the janky stuff and bugs have been smoothed out more than half of the levels in the game have changes ranging from really minor to complete overhauls, difficulty for the postgame and star world levels is less ridiculous overall and star road megamix is now a completely different level (lots of overall polish and stuff too) oh yea also this hack features no custom stuff like new sprites, blocks or exgfx (some sprite gfx are changed though) also this took like a year and a few months to make i dont have anything else to write here go get it go go go This hack's aimed at people that haven't really played any SMW hack before, so it starts out pretty simple and easy, but the latter levels and especially the post-game are still hard. There have been some minor-ish changes to spice things up, also, and the star world & special world levels are completely original. The name is pretty self-explanatory: Levels built around the sprites already in them. "hmm what if i removed everything in a level except for the sprites and made the level around them" is what I asked myself one day, before deciding to do a whole hack about that for some reason. Pour les autres versions, consultez l'historique des versions. La version actuelle est Same Sprites, Different Levels.